The podcast that took a critical look at the craft of making games. Developers Allen Pike and Nigel Brooke dug in to a new topic each episode with an interesting guest.

Up Up Down Down finished in 2016, but you can check out Allen's other shows Fun Fact and It Shipped That Way.


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Matthew Marteinsson, audio designer at Klei Entertainment, joins us to discuss sound design in games. We talk about the various techniques Matt used in Klei’s recent game Don’t Stave, from bees to gobblers. We discuss recording sound effects, what makes great sound design, what makes bad sound design, and some of what makes voice acting a pain. We also touch on Destiny, and get a little epic.

Download (1:11:47) • Sep 23, 2014